Your Summer Studio Update from Mission Control

INTRODUCING POCKET KUNG FU ROBOT!

Now you can launch your own imaginary adventures with Kung Fu Robot and his conscientious sidekick Marvin with this pocket-sized soundboard app packed with aural awesomeness. 

FEATURES:
→ Mix your own version of the KUNG FU ROBOT theme, complete with seven individual instrument tracks.
→ Explore three screens of effects, with over 24 original, high-quality sounds to choose from.
→ Kung fu kicks. Karate punches. Big booms. Attacks. Mayhem. Explosions. And much, much more!
→ Subscribe to push notifications to be the first to know about new sounds as well as new apps from KUNG FU ROBOT and Kid Rocket Studios!

Download it TODAY via the App Store or Google Play!


BOOK RELEASE DATE IS SET!

This past fall, Kid Rocket Studios was signed by Andrews McMeel Publishing to bring Kung Fu Robot to life as a middle-grade graphic novel as part of Andrews McMeel’s AMP! Comics for Kids line. A companion app that triggers exclusive, interactive content to enhance the reading experience is planned in conjunction with the release.

Mark your calendars: the book is set to go on sale on OCTOBER 11, 2016!

Andrews McMeel, also based in Kansas City, is the home to such authors and properties as Charles Schulz (Peanuts), Bill Watterson (Calvin and Hobbes), Lincoln Peirce (Big Nate), and Matthew Inman (The Oatmeal).


MEET US AT PLANET COMICON KANSAS CITY! (BOOTH #2238)

We're looking forward to Planet Comicon Kansas City 2016 and we hope you'll stop by and say hello! Kung Fu Robot creator Jason Bays will be on hand all weekend long and we'll have some fantastic full-color prints and merch (tees, hats, patches) for sale. Booth #2238. SEE YOU THERE! 

Kung Fu Robot Rides Again, Prepares For Print Debut

Marking the culmination of a two-and-a-half-year journey, this week Kid Rocket Studios released the fourth and final issue of Kung Fu Robot’s inaugural interactive comic series, “How to Make a Peanut Butter, Jelly & Kung Fu Sandwich.” This update presents the exciting conclusion to the nine-foot tall red robot’s battle with the Evil Kung Pow Chicken over the fate of a city’s supply of peanut butter and jelly sandwiches.

As a way of saying thanks to Kung Fu Robot’s avid fans, any reader who has purchased any of the previous issues can automatically unlock the content of the entire app – which includes four issues and seven games/interactive activities – once they’ve downloaded the new app update and restored any previous purchases. For those new to Kung Fu Robot, the app includes the first issue of the story and two interactive experiences free with download. The additional three issues and suite of five games can be unlocked with a single $1.99 in-app purchase.

Kung Fu Robot has been downloaded more than 425,000 times since its initial release in May of 2013 and it has earned a multitude of accolades from critics and reviewers around the world. With this release for the iPad, the studio is now planning to bring the experience to Android tablets in early 2016.

In addition, Kid Rocket Studios also recently signed an agreement with Andrews McMeel Publishing to bring Kung Fu Robot to life as a middle-grade graphic novel, scheduled for release in the fall of 2016 as part of Andrews McMeel’s AMP! Comics for Kids line. A companion app that triggers exclusive, interactive content to enhance the reading experience is planned in conjunction with the release. Andrews McMeel, also based in Kansas City, is the home to such authors and properties as Charles Schulz (Peanuts), Bill Watterson (Calvin and Hobbes), Lincoln Peirce (Big Nate), and Matthew Inman (The Oatmeal).

“To get to this point simply would not have been possible without the passionate encouragement of our fans,” says John Kreicbergs, president of Kid Rocket Studios. “What started as a flood of support with our first release has transformed into a dedicated audience. The opportunity to bring Kung Fu Robot to an even broader audience wouldn’t have been possible without them.”

For Kung Fu Robot creator Jason Bays, this release is more of a nod to what’s next rather than a look back on a journey that began 12 years ago.

“I’ve been living with these characters and this particular story for some time now, but I’ve always had a backlog of additional adventures planned,” says Bays. “What began as a bunch of closed doors with regard to distribution is now a wide open highway for independent creators thanks to the current digital revolution in children’s entertainment. I can’t wait to get more stories into the hands of our fans.”

“We’re excited to continue to push Kung Fu Robot in new directions,” says Kreicbergs. “The opportunity for transmedia storytelling it exciting and is in sync with where kids are these days,” says Kreicbergs. “We will continue to use digital as an opportunity to explore new ideas, but the power of putting a book in a child’s hands is undeniable.”


  • For more information about Kung Fu Robot and to download the app, visit KungFuRobot.com.
  • Additional press materials, including app icons, screenshots, and videos, are available at KungFuRobot.com/press.

Epic showdown! Epic shenanigans! Epic epic-ness!

And an epic conclusion for Kung Fu Robot's first adventure!

HE'S BACK! Experience the exciting conclusion of KUNG FU ROBOT and his trusted sidekick Marvin's action-packed showdown with the evil Kung Pow Chicken in "How to Make a Peanut Butter, Jelly and Kung Fu Sandwich!" 

Wait. Who is KUNG FU ROBOT?

He’s the Unicycle Champion of the 3rd Northern District, the world record holder for “ice cream sandwiches eaten in one sitting,” the reigning champion of continuous nunchucking and once won a bronze medal for simultaneous stomach rubbing and head patting.

In this first adventure, titled “How to Make a Peanut Butter, Jelly & Kung Fu Sandwich,” KUNG FU ROBOT blends a robot’s love of kung fu, a conscientious sidekick’s fear of getting in trouble, android ninjas, a crazy chicken bent on world domination and the pursuit for the perfect peanut butter and jelly sandwich into an engaging adventure for children of all ages.KUNG FU ROBOT is an immersive experience brought to vivid life by an original storyline, engaging animation, action-packed mini-games and a soundtrack that will have toes tapping.

KUNG FU ROBOT blends a robot’s love of kung fu, his conscientious sidekick’s fear of getting in trouble, android ninjas, a crazed chicken bent on world domination and the pursuit of the perfect peanut butter and jelly sandwich into an engaging adventure for children of all ages. Named by Parents Magazine as one of 2013’s best kids apps, KUNG FU ROBOT is an immersive experience brought to vivid life by an original storyline, engaging animation, action-packed sounds and a soundtrack that will have toes tapping.

The FREE preview of this interactive comic book is designed to engage young readers. It includes issue #1, a soundboard that allows users to mix “nunchuck attacks” and “kung fu splats” against a track-by-track breakdown of beats, and the “Whack-A-Ninja” mini-game, bashing android ninjas with a broom as they pop out of kitchen drawers and cabinets.

Issues #2, #3 and #4 (available as a single in-app purchase for $1.99) complete the story with more ninja attacks, more ka-blams, and more hieeyahs, featuring eight additional story chapters and five mini-games.

FEATURES:

  • Original character art and story by illustrator/author Jason Bays.
  • Original music and sound design by Noel Selders.
  • Comic book-style “swipe and read” interface.
  • Issue #1 is included for FREE.
  • Issues #2 through #4 are available TOGETHER via a one-time in-app purchase.

ISSUES:

  • Issue #1 (FREE): includes three story chapters, the “Super Mega Action Sound Effects” soundboard and “Whack-A-Ninja” mini-game.
  • Issue #2: continues the story with three additional chapters, the “Clean Up on Aisle 9” mini-game and the “Unicycle Race” mini-game.
  • Issue #3: includes three additional chapters and the “Rocket Ride” and “Disarm the Death Ray” mini-games.
  • Issue #4: concludes the adventure with two action-packed chapters and the "Monster Tag Dodgeball" mini-game.

For more information about KUNG FU ROBOT, visit KungFuRobot.com!

Exploring Youth Entrepreneurialism

On a quiet and soggy Saturday morning, Kid Rocket Studios along with fellow Kansas City startup Little Hoots had the fantastic opportunity to take part in Explore Post 816's very first Youth Entrepreneurship Outreach Workshop (#YEOW). Held in the heart of KC's Startup Village, this new program being run by the post had a unique focus of exposing young Cub Scouts to the basic principles of startups, business and entrepreneurialism. 

After some quick presentations from Lacey Eliis (Little Hoots founder and CEO) and ourselves, the participants were divided into smaller collaboration teams and presented with a problem to solve. With the assistance of the older members of the Explorer Post, three business/product-based solutions were developed and pitched back to the entire group for discussion and follow-up questions.

What was truly impressive was the immediate creativity and collaborative spirit on display. Over the course of an hour, concepts were developed, logos were created, marketing hooks were explored, pricing models were discussed and some pretty touch questions were posed, such as...

"What sort of insurance will you have for your extreme playground?"

"What happens if your automatic homework completing pen gets an answer wrong?"

"Do you think the S.L.A.P. Transporter's price is too low for what it does?"

And those questions were coming from the kids! Meanwhile, the pitch teams took each one easily in stride. 

(I mean, we've been busy with our own Kickstarter efforts lately but these kids were pretty much ready to glad-hand with VCs and angel investors!)

Cheers to Explorer Post 816 leader Matt Thomas, his excellent crew of Explorers that facilitated and guided the groups, the scouts and leaders in attendance, and Adam Arrendondo and Abby Tillman of CEED for helping guide the event. Special props to the developers from EyeVerify next door who came over and demo'ed their product to the attendees despite being on a hot update release schedule on a Saturday morning. Nothing like getting a jolt of creative energy from a group of engaged and smart kids first thing in the morning.

Yes, kids may say the darndest things. However, if you listen really close, you may learn a thing or two.

Kung Fu Robot Kicks Up Kickstarter Effort

It's been an exciting year for Kid Rocket Studios and our good friend, Kung Fu Robot. While January marked the release of Volume 2, this coming December will mark the close of this first story arc for our big red friend and his trusty sidekick Marvin. It's been a busy year of battling the evil Kung Pow Chicken and his army of android ninjas as they plot to rob the world of its precious supply of peanut butter and jelly. The exciting conclusion, as they say, will be EPIC. Stay tuned, friends.

However, this won't be the last you hear of Kung Fu Robot. In fact, as we plan our next big adventure, we want to take a moment to celebrate the success of nearly 250,000 worldwide downloads. That's an awfully big number and we couldn't have done it without you. THANK YOU!

It's also why we're announcing a very special opportunity to help launch Kung Fu Robot into his next big adventure. 

We're on a mission to create a beautifully illustrated, impeccably printed and produced, 140-page, 8.5" by 11" hardcover-bound comic book anthology of Kung Fu Robot's first adventure, How To Make a Peanut Butter, Jelly & Kung Fu Sandwich, that interacts with a complementary companion app for iOS and Android devices that will include augmented reality features, games and more.

When Jason Bays came up with the idea for Kung Fu Robot 11 years ago, he also spent a great deal of time trying to get traditional publishers to produce it. Lots of publishers. While he got close with a few of them (like "omigosh, this is GOING to happen" close), it never materialized. We feel the time is now right to make this happen and we're going to do it the same way we've done it all along: with a little help from our friends.

The idea of this book was the dream that started it all. We still believe in the power of a physical book to launch a kid's imagination.

The funds raised will not only allow us to publish this anthology, it will also allow us to develop a new slew of assets that will enable us to continue Kung Fu Robot's adventures in new and exciting ways, including 2D animation tests, 3D models that can translate to toys and perhaps printable figures, and a host of other ideas that continue to percolate.

You can learn more about the "why" behind this Kickstarter campaign on Medium.com. And of course, we would be very grateful for your backing on Kickstarter.